#ifndef __TRUNINDEX__ #define __TRUNINDEX__ #include using namespace std; #include #include #include // ROOT includes #include "TROOT.h" #include "TObject.h" #include "TString.h" class TRunIndex : public TObject{ public: Int_t fRunIndexId; Int_t fMinRun; Int_t fMaxRun; Int_t fItemId; Int_t fItemValueId; TString fOfficer; TString fTime; TString fComment; TRunIndex(); TRunIndex(Int_t fpRunIndexId,Int_t fpMinRun, Int_t fpMaxRun, Int_t fpItemId, Int_t fpItemValueId, const char *fpOfficer, const char *fpTime, const char *fpComment); virtual ~TRunIndex(); void Set(Int_t fpRunIndexId,Int_t fpMinRun, Int_t fpMaxRun, Int_t fpItemId, Int_t fpItemValueId, const char *fpOfficer, const char *fpTime, const char *fpComment); void Print(void){ // Just say hello. cout << "TRunIndex .... ;-)\n";}; // // This routines return lists of variables // to include in QUERYES // // const char *Value_List(); // const char *Equal_List(); ClassDef(TRunIndex,1) // Class for Map Item Value Description }; #endif